/*  
     PlAr is Platform Arena: a 2D multiplayer shooting game
     Copyright (C) 2009 Ragagnin Antonio <spocchio@gmail.com>

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
package plar.core;

import plar.core.Action;
import plar.core.Common;
import plar.core.Element;
import plar.core.Level;
import plar.core.Parameters;
import plar.core.Player;

public class Born implements Action {

	
	public Parameters call(Parameters parameters) { 
		String subAction = (String) parameters.get("subAction");
		if (subAction == "force")
		{
			
			Integer e = (Integer) parameters.get("life");
			Common.info(5,"energy:"+e);
			if(e != null){
			
			Player me = (Player) parameters.get("me");
			
			me.setProperty("energy", e);
			
			}
		}
		return null;
	

	}

}
	

/*
 	Integer e = (Integer) parameters.get("life");
			Player me = (Player) parameters.get("me");
			String subAction = (String) parameters.get("subAction");
			if (subAction == "new" && e != null)
				me.setProperty("energy", e);
			return null; 
 
 
  */
 
